• Interactive Workshops August 2017 – Walls, Slabs, And Roofs

    Introduction Walls, slabs, and roofs are designed to interact. This means that when you connect a slab to walls, it will update when you move the walls. Roofs can be connected to walls so that parts of the roof are inside the building and some parts of the roof extend…

  • SST_1708 – Walls, Slabs, And Roofs

    Introduction Walls, slabs, and roofs are designed to interact. This means that when you connect a slab to walls, it will update when you move the walls. Roofs can be connected to walls so that parts of the roof are inside the building and some parts of the roof extend…

  • Architect Special Interest Group August 2017 (am)

    In this session, we covered how to set the graphic style of various labels—such as Drawing Labels, Scale Bars, and Detail Callout Markers—and how to use the Curtain Wall tool to powerfully control curtain walls, which can be used for objects such as shop fronts, bay windows, and bookshelves.

  • Architect Special Interest Group June 2017 (pm)

    In this session, we looked at bringing customized dimensions into a project from another file and at how to work with wall heights, including how to modify or remove wall peaks.

  • Vectorworks Tips 449 – Setting Wall Heights

    I hear some users talk about setting the height of a wall. Even people that have been using Vectorworks for a while seem to be struggling with the new settings that control the top and bottom elevations of walls. The names of these settings have also changed; the top of…

  • Vectorworks Tips 448 – Connecting Walls and Slabs

    When you create walls and slabs, you can connect the wall components to slab components. The first step is to set up a wall style with components. One of those components should be a core (I usually use the structural part of the wall for this). When you create the…

  • Vectorworks Tips 447 – Wall Textures

    Walls can be textured by object or by component. What does this mean? When you texture the wall by object, the textures are applied to the top, bottom, left, right, and center of the entire wall, regardless of the component textures. If you texture the wall by component, the texture of each component…

  • Architect Special Interest Group May 2017 (pm)

    In this session, we looked at three main topics. We looked at how to create a car park area that slopes in two directions, we looked at creating a building project that does not use stories, and we looked at how to control the graphics of wall components.

  • Architect Special Interest Group March 2017 (am)

    In this session we wanted to look at creating an addition to a wall. We looked at different ways of creating a small area of wall that could have a different texture or a projection away from the face of the wall.

  • Landscape Special Interest Group January (am) 2017

    This session looked at the problem of creating several curving driveways and paths. The texture should follow the curve and the path. We focused on using the Hardscape tool. This gives us the shape that we needed and there is also the ability to have the hatching follow the shape…