In this session, we discussed how to go about modeling various objects in 3D, making the simplest shapes with extrusions and proceeding to increasingly more complicated shapes made from multiple extrusions, sweeps, Extrude Along Path, NURBS curves, and subdivision modeling.Continue reading
In this session, we looked at the basic concepts of 3D modeling, including working planes, the floating datum, 3D viewing, the extrude, the multiple extrude, the tapered extrude, the sweep, and simple solid modeling.
In this session, we used various methods—the Extrude Along Path command, the Foliage tool, and the Create Surface Array command—to create a vertical garden, as well as discussing how to create a transparent color mask and how to use the Chain Extrude tool.
In this session, we discussed a bit about using textures versus making a 3D model, covered how turning the Callout tool into a symbol can add functionality to it, constructed a room with various moldings and panels, created a texture, and demonstrated aspects of using the Create Interior Elevation Viewport command, the Create Wall Projection and Create Wall Recess commands, and the Fit Walls to Objects command.
In this session, we discussed the process for modeling a specific type of chair—a modern industrial X chair—and went through the construction step by step. Continue reading
In this session, we covered importing a SketchUp chair into a Vectorworks file, discussed some of the changes to the Subdivision Modeling modes in Vectorworks 2018, and highlighted some stair tricks and tips, such as making a simple stair into a site modifier and quickly creating a custom stair.
In this session, we went through the steps needed for making a scroll object. Along the way, we touched on how to use the Extrude Along Path command, the Loft Surface Tool, and Working Planes.
In this session, we first looked at the Automatic Working Plane and how to take advantage of instant push/pull features when constructing objects in a 3D view; then, we applied these techniques in building a pool.
In this session, we looked at creating a small, outdoor pergola seating area and its drawing details. This means that we had to look at how the footings were created, how the posts would be connected to the footings in detail, and how we would construct the posts, beams, and trusses in detail.
In this session, we looked at creating a tapered extrude for a table leg, creating quicker viewports from objects, creating a custom sketch style for a drawing, using the Fillet tool, and creating a Queen Anne style table leg.
In this session we looked at auto hybrid objects which lead us onto looking at creating downpipes (downspouts) for a project.
Because Vectorworks remembers the original path and the original profile for your extruded along path, you can edit this object and you can completely change the profile, without changing the path. This allows you to start creating your objects before you have all the information you need, because you can go back later and edit the profile as you have more information.