In this session, we covered how to make a
Clip Cube viewport from scratch and modify it, how to change the layout and
linked data of a title block, and how to mark and reference sections.
There is an introduction to clip cubes on the knowledgebase website
I saw someone on the community board ask if it was possible to use the click cube to create a perspective viewport. It is possible. There are a few steps involved in this:
- Use the Clip Cube to create a section viewport.
- Place the section viewport on a design layer.
- Use a camera to create the required perspective view.
- Create a viewport from this design layer in place of the standard viewport on a sheet layer.
In the same way that you can create a section viewport from a clip cube face, you can create a plan viewport. This is actually called a section viewport but the section viewport is parallel to the ground plane, and therefore it’s a plan viewport. This will allow you to choose where to create the plan when you have a complex building that might have windows at several levels.
When you start a clip cube it is always orthogonal, but this often does not line up with the model. Rotating the plan does not help, but there is an easy solution. If you select the clip cube with the selection tool, you will see four blue dots at the bottom center of the clip cube. Use one of these to rotate the clip cube to match the angle of your project.
After you have set up your clip cube, you can use it to create a section viewport. Use the selection tool on the clip cube, and when a side of the clip cube highlights, right-click on it to bring up the Contextual Menu. At the bottom of the menu you will find Create Section Viewport…
I like using the Clip Cube; It is like a 3D viewport crop that is flexible and allows you crop out the parts of your design that you want to hide. The technique is to select an object, then activate the clip cube. If you do it this way, the clip cube will be just around the selected object.