# Vectorworks Tip 414 – Creating a Straight Stair With the Custom Stair Tool

The custom stair tool is not part of the default workspace, you have to edit yourself from the legacy category. The custom stair tool is very flexible and is designed to be used like a kit of parts. In this tip will just look at a simple straight stair, but in later tips we will look at more complex stairs.

# cadmovie1604_15 – Subdivision Modeling – Part 15

Chicago Bean (Cloud Gate)

Cloud Gate is a public sculpture by Indian-born British artist Anish Kapoor, that is the centerpiece of AT&T Plaza at Millennium Park in the Loop community area of Chicago, Illinois. this culture has been used by Vectorworks as the icon for the Vectorworks design summit being held in Chicago in April 2016.

# cadmovie1604_14 – Subdivision Modeling – Part 14

Sunscreen

In this exercise we want to create a curving sunscreen. This exercise uses subdivisions modelling along with some standard 3D modelling (subtract solid) to give the desired result.

# cadmovie1604_13 – Subdivision Modeling – Part 13

Creating a Bath

In this exercise we going to create a bath. This exercise comes from one of the 3D modelling special interest groups where the user wanted to create an egg shaped bath to make some specific dimensions. One way of creating this bath is to use cross sections through the bath and loft surface to create the 3D object.

Using subdivision modelling makes this dramatically faster.

# cadmovie1604_12 – Subdivision Modeling – Part 12

Creating a Bollard

I often use this bollard object as an introduction to 3D modelling because it is reasonably simple yet uses several 3D modelling concepts. If you have seen my Vectorworks Essentials Tutorial manual you will have completed this exercise using three extruded rectangles.

In this exercise I would like to show you how you can create this type of object.  When you first start looking at subdivision modelling you might assume that it’s only useful for complex curving shapes. This bollard however has quite sharp edges.

# cadmovie1604_11 – Subdivision Modeling – Part 11

Now that we have looked at these modes in detail, it will be useful to look at how to create an actual object by using the various modes. Subdivision modelling is extremely powerful and it might seem strange that we only use one tool to do all of our changes. We will be changing between various modes in order to create the models that we want.

In this exercise we are going to build a shade sail. To start with I’m going to assume that the columns have already beaten created, but later on in the exercise I will show you how you could create those as well.

# cadmovie1604_10 – Subdivision Modeling – Part 10

Controlling Subdivision Surfaces

The basic concept of a subdivision surface is the cage. This cage controls the extent of your subdivision surface and it has all the controls to allow you to manipulate it. If your subdivision object is not selected it will not have the cage visible. As soon as you select the subdivision surface, you will see a bounding box. If you double-click on the subdivision surface, you will be able to see the cage.

# cadmovie1604_07 – Subdivision Modeling – Part 7

Face Split Mode

There are times when you are using your subdivision surface where you want to control just a small part of the face. That’s what this mode is for, it allows you to split up the face into smaller parts.

# cadmovie1604_06 – Subdivision Modeling – Part 6

Face Extrude Mode

This mode is ideal for adding apart to your model by extruding a face. If you have used Push/ Pull tool, then you might be familiar with the concept of extruding a face. When using this concept with subdivision surfaces, the results can be slightly different, but the concept is still the same: the extruded face mode will extrude the face of the object perpendicular to the plane of it.

# cadmovie1604_04 – Subdivision Modeling – Part 4

Transform Mode

This is the most common mode to use, it is the mode that you will use to move stretch, pull, or reshape the primitive  object. It allows you to select a vertex, an edge, a face, or several vertices.

# cadmovie1604_03 – Subdivision Modeling – Part 3

Edit Subdivision Tool

You can access this tool by double-clicking on a subdivision surface or you can find this tool in the 3D modelling tool set.this tool is going to be your main way of interacting with a subdivision surface. It is a tool that you will be using to stretch, pull, push, squeeze, or in some way edit the subdivision  surface.

Although this is a single tool there are several modes which we will look at briefly.

# cadmovie1604_02 – Subdivision Modeling – Part 2

Choosing the Correct Primitive Shape

There are several primitive shapes that you can use to start your subdivision surface. Starting a project with the correct primitive shape will make it easier for you to model. For example, if you want to create something like the bean in Chicago (the image I have used on the cover of this manual), then starting off with a sphere would make it easier than starting off with a square.

# cadmovie1604_01 – Subdivision Modeling – Part 1

Controlling Subdivision Surfaces

The basic concept of a subdivision surface is the cage. This cage controls the extent of your subdivision surface and it has all the controls to allow you to manipulate it. If your subdivision object is not selected it will not have the cage visible. As soon as you select the subdivision surface, you will see a bounding box. If you double-click on the subdivision surface, you will be able to see the cage.

# Vectorworks Tip 411 – Why Use Symbols Instead of Groups?

Symbols give you incredible abilities to attach information edit the information and control repeatable objects. In this example I’ve created a file with 100 tables. In the first file the tables are using the table and chair object. This file size is 10 MB. In the second example I’ve created one table and chair (exactly the same table and chair as the other file) made it into a symbol and repeated the symbol instance 100 times. This file size is .3 MB. This is a dramatic reduction in the size the file by using symbols. So my first reason for using symbols is that they’re much more memory efficient. I will be looking at using symbols to create and manage your libraries at the design summit in Chicago

# Detaling Basics – Kinetic Energy

Kinetic energy is where the water is moving. Generally, this is where the water is being blown by strong winds. I have used the roof example, which is common where I live. The wind often blows water up the roof slope, and under flashings. The flashings will stop a lot of the water, but without a stop end on the roofing, the water can enter the building.

# Interactive Workshops April 2016 (1604) – Subdivision Modeling

Subdivision modelling is a new area for Vectorworks. It was introduced it Vectorworks 2016 and it will allow Vectorworks to create extremely complex smooth curving shapes.

Subdivision services have been around for some time as a computer technology, but not implemented in computer programs very often. The subdivision surfacing techniques employed by Vectorworks have been developed by Pixar Inc. and Vectorworks are using their system.

# Vectorworks Tip 410 – Curved Stair

This is like the simple stair but for curved stairs. This means that it is useful for simpl curved stairs, but it is not useful if you want detailed stair. Like the Simple Stiar, this is great at concept stage.