The aim of these sessions is to make Vectorscript easier. So if you are new to this, please start with the first session and work you way through. This session jumps into moving from the concept of the tool into Vectorscript.
The first step is to resolve the logic – what you want the tool or command to do and how it should do it. Then you can start to look at the challenge of code.
In this session we start to look more in depth at the structure of Vectorscript. It is really important to understand that there is a structure (syntax) that must be followed. Failure to comply with the rules of Vectorscript will cause it to fail.
We also looked at how to get started with planning your Vectorscript. The generic phrase for this is to create a flowchart, but there is also a system called the Unified Modeling Language. The UML takes the flowchart idea and gives it a unified structure.
Vectorscript is a built-in program language that comes with Vectorworks. although Vectorscript is a computer language it does give you the ability to create your own tools and utilities with Vectorworks if you invest some energy into learning Vectorscript you will be able to create your own tools and objects substantially increasing the power of Vectorworks.