In this session, we showed how Working Planes can be used to model objects in the right place to start with. We also covered how to use the Extrude Along Path command to make footings and slab thickenings, and how to calculate their volume so that you know what the fill or hard fill is.Continue reading
In this session, we covered how to make low resolution versions of plant image props so that your project files don’t get too big. We also went over how to make plant images more transparent so that they don’t distract from your proposed design and looked at where to go to online to find more plant images to work with.Continue reading
In this session, we reviewed the Screen Plane and Layer Plane, built a gutter and downspout—first, using extrusions and, then, using the Extrude Along Path command—and constructed a cone-shaped climbing gym, while experimenting with different methods and tools.Continue reading
In this session, we covered how to set the Horizontal and Vertical settings to 1:1 under Page Setup, discussed the benefits of setting up Vectorworks with one drawing per sheet, talked about putting notes on the Design Layer versus the viewport’s Annotation window, demonstrated how to sort objects by location for reports, and went over how to use the Callout tool, Keynotes and the Notes Manager.Continue reading
In this session, we looked at adding blocks of text to Vectorworks, making irregular Section cuts, creating the look of interior wallpaper, as well as using stories, taking advantage of the levels of detail that you can build into a symbol, reviewing turning on and off class visibility through the Organization dialogue box, and discussing the benefits of using Saved Views.Continue reading
In this session, we demonstrated using the Extrude Along Path command in 3D, changing the insertion point and level of detail of a 3D symbol, and importing and modifying 3D objects from online.Continue reading
In this session, we covered how to customize markers (such as the arrowhead) and set the customized markers as the defaults in the Callout tool. We also demonstrated how to change the 2D graphics and notes in the Stair tool, how to use the Redline tool, and how to download and use the Library file from my archoncad.com website.Continue reading
In this session, we went through the steps I use to edit a plant image in Adobe Photoshop and how that can help you create a better image prop in Vectorworks. We also covered templates (what should be in it and how to make one) and how a template, your Favorites, and Libraries work together.Continue reading
In this session, we demonstrated how to build an organic pond and add a water surface, how to construct a footpath that sits on your site model, including adjusting the footpath’s slope, and how to turn the water into a 3D volume so that you can calculate its volume.Continue reading
New knowledgebase article posted about the Data Tag tool.
The Data Tag tool can read information from an object and report that information in a live tag. This is a really powerful tool and you should consider using it.
The Resource Manager is an extremely important part of your Vectorworks interface. It allows you to look for resources (hatches, line styles, wall styles, plants, etc.), so it’s important that we understand how to use it. It will make you more efficient and improve your productivity.Continue reading
In this session, we covered how to set up the architectural and structural components of Column objects and how to have their type, amount, and cost show up on a report. We also demonstrated how to use the Create Similar Object tool and discussed tips for using more than one monitor and multiple view panes.Continue reading
This workshop is about Floors, Slabs, Columns, and Pilasters. You might be wondering when to use a Floor and when to use a Slab. You might be like other users who use a Floor because they can’t understand how a Slab connects to a Wall. Watch these sessions. They will help you use Floor and Slab objects more efficiently.
Columns and Pilasters are underused. In this session, we look at these objects and learn to use them to create foundations and a retaining wall.Continue reading
New knowledgebase article posted about floors and slabs.
Floors are useful for creating horizontal planes: floors, patios, steps, etc. Slabs are more complex, allowing you to create components and complex floors that include a finish, structure, ceilings, etc.
New knowledgebase article posted about columns and pilasters.
Columns are used to create vertical elements. Columns, obviously, and posts, floor piles, and vertical objects. Columns can have a base, a capital, and structural and architectural components. They are powerful and should be used.
In this session, we covered using the Railing/Fence tool, working with fence symbols, adding a Master Snap Point to symbols, employing the Send to Surface command with symbols, and modifying fence symbols more easily with the Move by Points tool, as well as setting up detail tools and a detail tool palette.Continue reading
In this session, we looked at how to join two hollow pipes together. This led us on to how to go back in history to edit a fillet or Shell solid. Finally, we looked at slabs.Continue reading
Drawings need title blocks. In this session, we looked at the Title Block tool in Vectorworks. We covered step by step how to work with both a title border and a title block. Title blocks in Vectorworks now use object styles, similar to doors and windows. We modified a standard Vectorworks title block into our own customized title block that we could reuse. It’s easier to modify a title block than to create one, and it’s easier to start off with more than you need, rather than with less. We used the Reshape tool to stretch the title block to fit our page size, dragged and dropped a logo into the title block layout, and changed the look of the project name. We covered how to use the Title Block Manager. We filled in the project, sheet, revision, and issue data; deleted unneeded fields; and added a drawing stamp that read: “Not for construction” across the drawing sheet. Maybe your project is spread out over a few files—we showed how to select only the active file or to include other open files in an issue or revision set of our drawings. We demonstrated how to link text in your title block layout to data values in your project, as well as how to make revision and issue listings go down—not up—the drawing sheet.Continue reading
In this session, we looked at cameras: activating and deactivating cameras, using cameras to create viewports, and copying cameras from one file to another.Continue reading
In this session, we discussed ways of adding a tile texture to a bathroom wall, created a stepped wall by using a 3D object on a different design layer and the Fit Walls to Objects command, and used image props to create artwork for adding some realism to project renderings.Continue reading