In this session, we looked at three main topics. We looked at how to create a car park area that slopes in two directions, we looked at creating a building project that does not use stories, and we looked at how to control the graphics of wall components.
- 00:32 We wanted to create a car park that sloped in two directions. The site of the car park sloped in one direction, from top to bottom, and we needed two Roadway components to form the halves of a car park with a valley running down the middle. There are several techniques that could be used to create this effect, but one useful technique is to use the Custom Curb tool. Using this Roadway tool in conjunction with the Reshape tool, we could change the width of the road, add vertices, and change the curbs. We used the stake object to determine the height of the site model at the top and bottom of the car park. We needed this information so that we could set the elevation and rise of the road. Using the Reshape tool, we were able to change the shape of our two Roadway components, creating a valley along the middle of the car park.
- 15:37 We had a long discussion about using stories in a project. The project that we discussed had been started from a template that did not include stories; however, the selected wall styles had story settings in them, creating a conflict. It is possible to set up a project that does not use stories, but the walls must be set up so that they do not use any story levels. Stories are extremely useful and a powerful way of controlling the elevation of your walls, symbols, and Windoor objects. But, stories are not appropriate for all projects. Projects that require multiple levels or that include multiple buildings in the same file make it tricky to use stories.
- 54:02 During the final part of the session, we looked at controlling the graphic components of walls in plan by changing the fill and pen settings of the component classes and the overall wall class. To achieve this effect, each component of your wall style must be set to use the graphic style of that component class. When you turn those components off, you will still see the fill and pen settings of the overall wall class, which can have its own graphic style. It is possible to have a conflict between the component graphics and the overall wall graphics. However, this will only occur when the pen setting of the overall wall class is thicker than that of the component class.
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