SST_1804 – Putting a Project Together

1804 – Workflow, putting together a large project

In the past we have looked at Design Layers, Classes, Viewports, Sheet layers, and other organising concepts. The purpose of this manual is to look at how to bring all these together to work on a large project. We will be looking in detail at some of these concepts to see how they would come together for a larger project.

The workflow that we can use for a large project depends on the type of large project that we’re talking about and the number of people working on the project:

  • Large single building (school or office)
  • Multiple building (school or office)
  • Hospital
  • Medium-density housing subdivision
  • High-density housing (apartment building)
  • Multiple building project with a single large building (holiday resort)
  • Large hotel
  • Motel
  • Etc.

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Interactive Workshops April 2018 – Putting a Project Together

In the past we have looked at Design Layers, Classes, Viewports, Sheet Layers, and other organizing concepts. The purpose of this manual is to look at how to bring all of these together to work on a large project. We will be looking in detail at some of these concepts to see how they come together on a larger project.

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Vectorworks Tips 454 – Workflows – Create Objects From Shapes

Your workflow is the way that you work, the way that you use a tool/technique and then move onto the next tool/technique. As Vectorworks changes and updates every year you need to keep an eye on your workflows to ensure that you are using the latest and most efficient methods. This workflow is one that I use all the time to speed up modelling and drawing. Tools like the massing model, hardscape, property line, etc., are polyline-based objects that have their own modes for drawing. I often find that these modes are not the most efficient way to draw.

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Vectorworks Tips 453 – Workflows – Creating Symbols For Efficiency

workflow3Most users are able to create symbols, and all users should be able to use symbols. Symbols are relatively small repeatable objects, and most Vectorworks users use symbols to speed up the drawing process. There are two workflows for using symbols: a quick workflow versus an inefficient workflow. Some users use the inefficient workflow because they don’t know how to make symbols follow the efficient workflow.

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Vectorworks Tips 452 – Workflows – Title Blocks

Your workflow is the way that you work, the way that you use a tool or technique and then move on to the next tool or technique. As Vectorworks changes and updates every year, you need to keep an eye on your workflows to ensure that you are using the latest and most efficient methods.

Take title blocks as an example. You might be used to the old way of using title blocks, where you selected the tool, double clicked in the drawing area, and the title block was placed and became the graphic design that you required.

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Vectorworks Tips 451 – Workflows 1

Your workflow is the way that you work, the way that you move from one tool or technique to the next. Your way of working is probably a series of workflows.

Take editing a viewport as an example. When you want to edit a viewport, you can right-click on it and choose Design Layer.

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