In this session we looked at note databases and how they work with the Callout tool. This includes how to place a callout, how the callout can get the text form a database, how to place the callout as a keynote and how to connect the callout to a legend. We looked at how the note database is structured, how to create your own notes database, how reconcile notes in a file if the notes in the database are updated. We also looked at how to create a series of internal room elevations using a plan viewport.
In this session we looked at setting up Design Layers, Levels, and Stories. There is always some choice about the elevation of Design Layers. The setting out of the Design Layers can be related to the top of the slab, and I usually set the elevation of the top of the ground floor slab to 0. Using a sketch section thru a project, we can set up project Design Layers and Levels to replicate the settings from the sketch. At the end of the movie we look at how to create a window that spans two floors.
Here is a classic case where an awning window has been installed without restrictor stays. This window is in a motel and it opens out into a public walkway.
In the session the users want to lock at the options to create muntins (glazing bars) on Windows. Vectorworks has several options for creating these sorts of glazing bars, but these options might not suit your design style. We also looked at what you can do to create the glazing bars manually.
In this session the users wanted to look at inserting windows in a round wall. This was an issue that I saw on a user forum. In this session we looked at the Vectorworks window briefly but spend most of the time looking at a custom window.