I used to find it a challenge to locate the wall style I want to edit in the resource browser – I usually have too many wall styles. In Vectorworks 2016, if you have a wall selected, you can edit the wall directly from the object Info palette. Click on the wall style pop-up menu, choose edit wall style, then edit the wall style.
If you assign the textures to the wall components, you have a better way to make sure that you get the correct texture on the wall. The other way to assign textures is to assign textures to the overall part of the wall. The downside of using overall, is that you have to know which is the left and which is the right side of the wall. The left and right sides of the wall can change depending on the direction you draw the wall. Assigning textures by the components removes this problem, regardless of the way you draw the wall the components always have the correct texture.
Each wall component can have its own class, which you can use to control the graphic style, and when you turn them off, you can use the overall class of the walls to control the graphic style. This could be used for concept drawings, using a wall style for the design without giving away the details.
In this session we started by looking at wall styles. The question was about using wall styles to draw an existing project. One of the problems with using wall styles is the challenge when you come to draw an existing plan and the wall widths are not consistent. This could involve you having several different wall styles to cover the different widths, which is made worse if you need to show some of the walls is being demolished (which effectively doubles the number of wall styles needed). Continue reading →
There was only one person at this session, so he was able to ask all the questions. The main issues related to a specific project that with a parapet boundary wall and he wanted to know how to create the roof, how to set the roof back to create an internal gutter and how to set the height of the parapet wall so that it followed the roof outline.
Intermediate Tip – Use the Wall Preferences dialog box to access the Panel Settings. The panels are the parts of the Curtain Wall between the frames. You can choose the type of panel, the fill and texture on of the panels. If you save this as a Wall Style, you can use it on several walls (or even several projects).
Intermediate Tip – There are two main parts to the curtain wall – the frames and the panels. The frames have options to control the boundary and intermediate frames. There are several options, so work your way though the options carefully.
Intermediate Tip – Creating a curtain wall style is similar to creating a regular wall style – both use the Wall Preferences dialog box. The difference in creating a curtain wall style is that you click on the curtain wall option which will show you different settings for the definition of a curtain wall. The insertion options for a curtain wall are the same as the insertion options for regular wall (top bound, bottom bound, class, and offsets).
Levels are a great way to create short walls. You can create a level to control the top of the wall, then set the top bounding of the wall to that level. Any time you need to adjust the height of the walls, all you need to do is to adjust the level and the walls will automatically update.
As well as using levels to control the overall height of the wall, you can also use levels to control the height of wall components. This will give you the ability to have some components extend beyond the bottom of the wall (as in the case of the Bottom of Cladding) or to control the absolute height of the wall component (as in the case of the skirting).
Levels can be used to control the elevations of walls. If you set up the required levels, you can use the Object Info palette to connect the walls to the levels. If you change the level elevations, it will update the walls.
Vectorworks 2015 has the ability to tightly control the the settings for walls and slabs by using Stories and Levels. This does require care planning and setting up in the Stories dialog box and in the wall and slab style dialog boxes. This session looks in detail at setting up the walls, slabs, classes, levels and stories to make sure that the walls and slabs are linked to the levels, and to each other. Continue reading →
The questions for today focussed on how to set up wall styles for a renovation project. When you are creating the walls from a survey, you often have several different wall thicknesses, but if you use wall styles, you will end up with several wall styles, so it is better to use unstyled walls. This will make it faster to draw and faster to create demolition walls for the project. When you change wall styles, you can choose the alignment of the exiting and replacement wall. Using Stories in a single level project can be productive, allowing you to link parts of the project to levels, making it easy to change the setting out of the project quickly. It can be useful to sketch out the structure of the project, it will make it easier to work out the Stories and Levels for the project.
In this session we looked at how to move a project from a 3D model to a Vectorworks model using building elements. We started by creating a 3D model in Vectorworks using 3D modelling techniques such as extrusion, taper face, push/pull tool, etc.
After creating the desired 3D model, you can start using the Model to Floor Plan command. Before you use this command, you must set up your layers so that they have the correct elevation. Vectorworks will use this elevation to cut up your model into chunks.
When it comes to creating a more complex wall style, it is very important that you have already created all of the levels that you need. This image shows a more complex wall style already created. You can see the components in the classes I have used to control them.
If you want to create a wall style that uses levels, then you must create all those levels before you start creating your wall style. Your wall style cannot use your levels until you have created them, and if you create your wall styles before you have created your levels, you will have to go back and edit your wall styles.