Vectorworks Tips 449 – Setting Wall Heights

2017-06-12_20-55-04I hear some users talk about setting the height of a wall. Even people that have been using Vectorworks for a while seem to be struggling with the new settings that control the top and bottom elevations of walls. The names of these settings have also changed; the top of the wall is now called the Top Bound, and the bottom elevation is called the Bottom Bound.

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Vectorworks Tips 448 – Connecting Walls and Slabs

Scannable Document on 26-05-2017, 12_59_22When you create walls and slabs, you can connect the wall components to slab components. The first step is to set up a wall style with components. One of those components should be a core (I usually use the structural part of the wall for this).

When you create the slab, you can bind slab components to wall parts. You can’t bind to all of the wall components, but you can bind to the inner component, outer component, and core.

Vectorworks Tips 447 – Wall Textures

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Walls can be textured by object or by component. What does this mean? When you texture the wall by object, the textures are applied to the top, bottom, left, right, and center of the entire wall, regardless of the component textures. If you texture the wall by component, the texture of each component is applied to the entire component (top, bottom, and sides). Texturing walls by component can make the walls look more realistic.

Architect Special Interest Group May 2017 (pm)

Architect Special Interest Group May 2017_PM

In this session, we looked at three main topics. We looked at how to create a car park area that slopes in two directions, we looked at creating a building project that does not use stories, and we looked at how to control the graphics of wall components.

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Landscape Special Interest Group January (am) 2017

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This session looked at the problem of creating several curving driveways and paths. The texture should follow the curve and the path. We focused on using the Hardscape tool. This gives us the shape that we needed and there is also the ability to have the hatching follow the shape of the curve. We also looked at ways to create the paving pattern where the hardscape tool would not give us the shape we needed.

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cadmovie_1610-16 – What’s New In Vectorworks 2017 – Part 16

Delete 3D Wall Peaks – For a long time we have been able to fit our walls to 3D geometry. The downside is that you end up with a wall that has peaks. While it has been easy to add these peaks it has always been troublesome to remove them, and now we have a method.

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cadmovie_1607-11 – From 2D To BIM – Part 11

Adding Additional Walls – I keep coming back to it, as one of the key features of this way of drawing is the ability to update the design layer and see the changes on the viewports. At this point you may have had a discussion with your client or you may have looked at the design so far, and you realise that in order to use this area effectively, some additional screen walls are required.

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cadmovie_1607-04 – From 2D To BIM – Part 4

Creating The Walls – Many of our projects need walls. This is obvious for architects but many landscape projects also use walls as well. If we use the walls correctly we can get the 2D view of the project that we require, and we can also get the 3D part of the wall with very little effort. In this manual we will not be using complex wall styles (although these make the 3D modelling even quicker).

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SST_1607 – From 2D Drawing To BIM

Cover ImageJust lately, I have been teaching several users who want to move from using a workflow to using Building Information Modelling (3D workflow). In the past, I had several users who would say “I want to get to the under my belt first then look at 3D.” This suggests that 2D is a productive method and that 3D is a luxury. This completely misunderstands the way Vectorworks creates drawings. 3D is not a luxury, it is an intrinsic part of the modelling/drawing process.
When you use Vectorworks effectively the 3D components are easy to create, they will create your drawings, and when you update the model it will update your plans, sections, and elevations. Not only is this fast and easy, it also saves lots of errors.

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Tools That Speed you from 2D to 3D – The Wall Tool

imageThe Wall Tool is one of the most important tools to speed up your drawing from 2D to 3D, regardless of your profession. If you set up design layers correctly, the wall tool will give 3D for free. But that is only the start of what you can do with walls. Walls make it easy to draw complex plans, you can assign the wall components to classes (allowing you to create several viewports of the same walls that show different information), you can add data to the wall (and the wall has a lot of data already), and the wall is created in 3D (with different elevations for each component).

I have heard of some users that use lines to draw walls, and some users that use rectangles. But this is inefficient. When you draw using walls, it is easy to insert doors and windows (they will create the correct wall opening in the wall for you), they are easy to join together (there are joining tools), and when you move a wall, all the connected walls extend automatically (saving time).

We will be covering walls in the July workshop (book here) and manual (SST_1607).

SST_1603 – Alterations and Additions

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DRAFT- In this manual are going to cover setting up an Alteration and Addition project. I sometimes call these renovation projects, but as someone recently pointed out, renovation suggests repairing. This manual is really about setting up an existing building which we can then amend to suit.

We will start with a discussion about measuring an existing building. There are several ways to deal with this:

  • manually measure the project
  • laser measure and manually record
  • laser measure connected to tablet
  • measured electronically with iphone
  • subcontract to surveyor

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Interactive Workshops March2016 (1603) – Alterations and Additions

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In these sessions we are going to cover setting up an Alteration and Addition project. I sometimes call these rennovation projects, but as someone recently pointed out, rennovation suggests repairing. These sessions are really about setting up an existing building which we can then amend to suit.

We will start with a discussion about measuring an existing building. There are several ways to deal with this:
manually measure the project:

  • laser measure and manually record
  • laser measure connected to tablet
  • measured electronically with iphone
  • subcontract to surveyor

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Vectorworks Tip 395 – Wall Styles for Additions and Alterations

vectorworks-tip-395, walls, alterations, additionsIf you use Wall Styles for drawing the existing building you might end up with several wall styles for all the different wall thicknesses. Then, when you want to demolish any of those walls – you have to create copies of these wall styles. It’s better to use unstyled walls for the existing and set the wall to use the graphic attributes of the class. Then when you want to demolish the wall just change the class of it.

 

Vectorworks Tip 386 – Classes for Existing/Demo Walls

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Some people copy the walls from one layer to the other to create an existing plan and a demolition plan. This technique is not recommended. If you change the plan for any reason, you have edit the walls on two plans. If you use classes, you only have to edit the walls once. As well as that, you can use class overrides in viewports to change the graphics on the walls. You can’t do that with layers.

We will be covering this topic in March 2016, book now!