When you open a file, you sometimes find that all the viewports need updating. This can be frustrating and time consuming. There are a few things you can try. You can enable the Viewport Cache or you can convert the viewports to bitmaps.
In these sessions we looked at creating drawings for landscaping projects. These projects require that you use Design Layers, Classes, Sheet layers, and Viewports. This is similar to setting up drawings for any project. In these sessions we looked at when to use design layers and classes, how to create viewports and how to link viewports together.
These sessions are not about how to draw the landscape, they are about how to make the drawings from the information that you have.
You can’t change the scale of the viewport by interactively scaling it (using the selection tool to drag the corner). But you are allowed to do this to a group. If you make the viewport into a group, then you can and interactively scale it.
In this session we continued with our Getting Started sessions for landscape. We looked at site models, site modifies, adding retaining walls, adding missing models and adding hardscape areas.
Drawing Labels and Numbers In Viewports – This might seem like a small thing, but it means that all of your view ports now follow the same strategy for having labels when you create them, and being able to edit the label name and number without having to enter the viewport.
Creating Drawings – Now that we have some of the information, we can create drawings using viewports and sheet layers to show the live elevation from our model. You do not have to wait until the model is complete before you create your drawings.
Viewports let you take a view of the model and turn it into a 2D Drawing. For this project, we need to create a plan view, a front elevation, a side elevation, and an isometric view. You could create all of the viewports individually, but there is a quicker way. This command is not available in all versions of Vectorworks, so check your workspace for it.
In this session we looked at adding special characters to text, creating sloping walls, techniques with viewports and batch rendering.
Just lately, I have been teaching several users who want to move from using a workflow to using Building Information Modelling (3D workflow). In the past, I had several users who would say “I want to get to the under my belt first then look at 3D.” This suggests that 2D is a productive method and that 3D is a luxury. This completely misunderstands the way Vectorworks creates drawings. 3D is not a luxury, it is an intrinsic part of the modelling/drawing process.
When you use Vectorworks effectively the 3D components are easy to create, they will create your drawings, and when you update the model it will update your plans, sections, and elevations. Not only is this fast and easy, it also saves lots of errors.
In this session we looked at detail viewports, linked viewports, the callout objects that control these viewports, sheet borders, using worksheets to report objects, and using the worksheets to control the objects.
After you have created your linked viewports with the detail callout and with the detail reference, you can then copy and paste these objects onto other sections or elevations, and the links to the viewport will remain. This allows you to link several detail references or detail callouts to the same viewport, and it’s really quick to do.
This is almost the same as the detail reference, but you start with the Detail Callout object. With this object you have to draw the shape of the outline before you can link the viewport. If you set your preferences (by using the preference button on the Tool bar) before you start to draw your detail callout object, you will find it a lot quicker to draw. You will also find that you can choose the viewport you want to link to before you draw your detail callout.
You can create a linked viewport by using a detail reference object. On the Object Info palette, choose the viewport that you want to link to. Then, the viewport will be permanently linked to the reference. If you move the viewport from one sheet to another, or change the number of the viewport, the reference will update automatically.
The concept is that you can create a reference object in your plans, sections, or elevations, and link this object to a viewport (maybe a detail) on a different sheet layer. When you update the number of the detail or move the detail from one sheet to another the drawing reference will update in the original plan, elevation, or section. You can link multiple reference objects to one viewport. That way, when you move or renumber the detail, all of your drawing references will update.
I try to make sure that I use a consistent system for annotations. My preference is to keep as much work as possible on the design layers but this is not possible for some viewports. Elevations, sections, and detail viewports do not allow you to put this information on the design layers easily, so I put their notes and dimensions inside the annotation part of the viewport. Where you you put your notes and dimensions?
- viewport rendering
- Line rendering/OpenGL rendering 1:03
- setting up prospective viewport 2:13
- hidden line rendering 5:26
- text along path 7:39
- creating image prop of logo 14:39
- create image prop of logo 32:55
- editing glow texture on image prop 41:07
- editing low texture on text model 47:17
- duplicate and edit text along path 52:30
This session covered:
Concept of saved views/viewports 0:00
- settings for layers & classes
- the navigation palette
- how to save views and adjust the settings 1:52
- layer & class visibilities
- rotate plan
- access a saved view
- Note: a saved view is NOT connected to a viewport 4:49
- switching from a viewport to a layer 6:20
- how to change the ‘edit viewport’ settings 8:40
- ‘sheet layers’ have replaced ‘saved views’ 11:15
- use the eyedropper tool to copy settings between viewports 11:55
- or copy a viewport and change some settings (e.g. use the Clip Tool)
- create a new class (watch the options in regard of saved views/viewports) 15:00