In this session, we covered importing a SketchUp chair into a Vectorworks file, discussed some of the changes to the Subdivision Modeling modes in Vectorworks 2018, and highlighted some stair tricks and tips, such as making a simple stair into a site modifier and quickly creating a custom stair.
In this session, we looked at how to add the file with your 2017 resource library to the Resource Manager in Vectorworks 2018 and how to use the various stair tools that come in Vectorworks, including the “hidden” tools.
In this session, we looked at unwrapping a box with a lid, applying textures to hardscapes, constructing stairs with stair tools other than the standard Vectorworks stair, and adding custom colors.
In this example I’m using the Circular Stair tool (remember this is part of the legacy tools that you will have to add to your workspace). Like the simple stair, the curve stair allows you to create a quick curving stair, which I find is useful for concept drawings where you do not want focus too much on the detail. The Object Info palette has all of the options that you need for the stair.
The Object Info palette gives you the options that you need to create a quick dogleg stair with a simple stair tool. The important part is to make sure that you have enough gap between the two flights of stairs.
Unlike other stair tools, the simple stair has all of its options on the Object Info palette. This makes it extremely quick to make the changes to the stair. In order to create a left stair, you can choose this option from the Object Info palette.
For concept design, I think the simple stair takes a lot of beating. It’s easy to use, it’s very quick to use, and it gives you some pleasing results without too much bother with settings. Because it is a simple stair, you have very limited graphic and handrail abilities, but remember the conceptual design, you don’t want to have too many options.
Building on from the previous posts about the custom stair tool, if you remember that the stair is a kit of parts you can assemble all the parts you need to create extremely complex stairs.
Remember that the custom stair tool is designed to be used as a kit of parts. This means that to create a dogleg stair we need three parts: a straight flight, a U-Landing, and a straight flight for the final part of the stair. Once you understand that the stair uses a kit of parts, it becomes much easier to create the stair that you want.
The custom stair tool is not part of the default workspace, you have to edit yourself from the legacy category. The custom stair tool is very flexible and is designed to be used like a kit of parts. In this tip will just look at a simple straight stair, but in later tips we will look at more complex stairs.
This is like the simple stair but for curved stairs. This means that it is useful for simpl curved stairs, but it is not useful if you want detailed stair. Like the Simple Stiar, this is great at concept stage.
This tool is ideal for creating a Simple Stair, as its name implies. It is not suitable for creating complex stairs or stairs that link between floors. This stair is available in the standard Landmark workspace, but it is not available in the standard Architect workspace. You can add this to your workspace by customising your workspace; You will find this stair in the Legacy category. One of the cool tricks you can perform at this stair is using the Split tool on it. The stair becomes a solid object, and by double clicking on it you can go back to adjust the original stair.
Many people do not like the custom stair tool and it has been removed from the default Vectorworks workspace. In order to find it you will need to customise your workspace, locate the custom stair in the legacy category and add it to your own workspace. The Custom Stair works differently than the main Vectorworks stair tool in that it works on the concept of parts. You add a flight, then you add a landing, the new and another flight, then you can add another landing or winder, then you can add another flight, and so on. That makes the stair extremely flexible, much more flexible than the standard stair tool.
In this session we looked at a tool for creating flow charts, stairs, balustrades, linked viewports, text, hatches, and text along a path.
When you create your stairs, you can choose to connect the start (bottom step) and the end (top step) of your stair to levels. This will allow you to create several levels to control the starting and stopping of stairs so that they matched the various levels in your project.
Columns, Stairs and Slabs
Columns have a top bound and a bottom bound – these control the overall top and bottom of the column. There are several choices…
As with the walls and columns, you can use the story settings to control the start and stop of your stairs. But you can only control the top bound and the bottom bound of the stair, you cannot control other parts of the stair like the handrails.
Slabs have Z Ref Level – this is the level that controls the slab datum (usually the top of a slab component).
This session looked at a variety of topics, starting with detailling, curtain wall glazing, sheet borders (title blocks), planar graphics on buildings and ending with stair graphics.