Landmark_SIG_077 Special Interest Group August (am) 2015

Landscape_077_augIn this session we look at site modifiers. We started by looking at a site without any site modifiers at all and we use the technique of drawing simple objects (rectangles) and adding them together to create a polygon. There is a command from the right click (contextual menu) called create objects from shapes. We use this command to turn our polygon into a site modifier.

Continue reading

Interactive Workshops August 2015 (1508) – Roading


In the sections we look at the Vectorworks roading tools. Roading is a slight challenge for Vectorworks, and that it’s not really a roading design package (which is a sophisticated topic) but it does have roading tools that can be used to create the majority of the things you need. I kept roading out of the site modifiers sessions so that we could give them adequate time.

Continue reading

Landmark_SIG_076 Special Interest Group July (am) 2015


In this session we looked at the report from the earlier landscape session, but the users pointed out that the previous report only look for flat objects which is not much use on a sloping site. So the session took the report from the early session in tried to update it so that it would work with objects on a sloping site.

Continue reading

Interactive Workshops July 2015 (1507) – Site Modifying

There are several options for site modifying. You can add extra source data into the site model to modify it, and you can use site modifiers like roads (good for roads and paths), pads (good for flat or uniformly sloping areas), hardscapes, landscape walls, 3D polygons, and stake objects.

Each site modifier follows the same strategy. The site modifier has a 3D part the will change the site model and a boundary. The Boundary is a planar shape that defines how much of the site model will be affected. The Boundary is flexible and it allows you to choose the extent of the site modification. If the boundary is close to the site modifier, you will have a steep slope. If the boundary is a long way from the site modifier, you will have a gentle slope.

Continue reading

Landmark_SIG_074 Special Interest Group June (am) 2015


In the session we looked at site modelling and site modifiers. In particular, we looked at the site model settings to see how to edit the site model labels and crop area using the Reshape tool we looked at a simple site modifier. We used the command Create Objects From Shapes… to convert a simple object into a site modifier (pad).

Using the Offset tool, the pad was copied and converted to a Grade Limits. The pad was set to have a slope and then a polygon was converted to a site modifier and used as the top of a retaining wall. We also looked at creating site model snapshots. Snapshots are very powerful for creating different views of a site model, they update when you update the site model. We also looked at to road tools: the NURBS roadway and the Polygon roadway. These roads can be site modifiers and you can adjust the elevations of the roads to suit the site or to suit the design.

Continue reading

Landmark_SIG_072 Special Interest Group May (am) 2015

Screenshot 2015-05-23 at 15.33.16In this session we looked at placing a swimming pool in a site model. We have previously looked at creating a swimming pool (SST_1102) but in this session we looked at how to use the swimming pool to form the cutout in the site model. To modify the site model a site modifier is required and the swimming pool can be used to create it. We looked at the concept of site modifiers (pads and grade limits). After the pool, we looked at creating a plant schedule that would report the plants by category. We have done this previously, but it we decided to go over it again, but this time with reference to VW Plants database, because it is important to make sure that the categories you assign to plants are carried though from the Plants Database. We also looked at the problem of duplicating plants and the conflict with the plant name or plant ID. There is still the question of creating existing plants that you do not want to appear in the plant schedule. If you want to see the plant tag, you have to turn on the option (on plant schedule) and if you do not want it in the schedule, you could use a class for existing plants and make sure that the plants on that class are not included.

Continue reading

Landmark_SIG_065 Special Interest Group January (pm) 2015

image125In this session we looked at how to create a Site Model by importing a Shapefile and how to use a Hardscapes as a Site Modifier. We started by importing a Shapefile, simplifying it (Simplify Polys command), editing its crop and importing more Shapefiles to create kerbs and buildings. Shapefiles come with various data attached, e.g. 2D objects can very quickly be turned into 3D forms / buildings (Modify by Record command). Placing a sun (Heliodon tool) and having shadows shown in OpenGL. Rotating the plan. Creating Hardscapes (several terraced beds on a slope [Create Objects from Shapes command]) and using Stake objects to the determine their correct elevations. Adding Grade Limits / Pad Limits (Site Modifiers) and editing the Hardscapes. The session also looked at two ways of placing plants on the terraces (Plant tool vs Landscape Area tool).

Continue reading

Vectorworks Tip #260 – Site Modeling – Site Modifiers – Align Stations

image100Intermediate Tip – When you place a road, there is an option to send the station to the surface of the site model. But when you do that, the road might have some steep slopes as it follows the site. Aligning the stations vertically allows you to smooth out the slopes in the road. You can choose which stations are aligned on the settings dialog box.

Vectorworks Tip #256 – Site Modeling – Site Modifiers – Custom Kerb

image098Intermediate Tip – This is the road to use when you what to create a road and have flexibility over the shape and kerb arrangement. This road allows you to use the Reshape tool to add vertices, hide kerbs and change vertex types. In the image you can see that the road is not a uniform width.

Vectorworks Tip #252 – Site Modeling – Site Modifiers – Polygon Road

image097Intermediate Tip – The Polygon Road tool is the road tool to use if you want to create a road that has the typical straight-curve-straight road look. Because this is a polygon road, you can reshape the curve accurately using the Reshape tool.

Vectorworks Tip #248 – Site Modelling – Site Modifiers – NURBS Road

image096The NURBS road is useful for creating a smooth, curving road. It is also very useful in that you can adjust the elevation of each station point. the other road types allow you to edit the start elevation and slope, but the NURBS road is more flexible when editing the elevations.

Vectorworks Tip #236 – Site Modeling – Site Modifiers – Pads with Slope

image076When you create a pad you can choose to set that pad to a slope. You can control the start and direction of the slope using the slope indicator on the pad object. The bottom of the slope will use the elevation from the object info palette.

Vectorworks Tip #232 – Site Modelling – Site Modifiers – Pads

image060These are your first type of site modifier. They are usually flat, but you can add a slope to the pad if you want. Use pads to create flat or sloping areas on a site model. Pads can be square, rectangular, round, polygonal, any shape you want…

Landmark_SIG_059 Special Interest Group October (pm) 2014

image_20_013In this session we looked at keeping accurate time for a job whilst working in Vectorworks, the new site modelling features in version 2015, creating the banks of a pond that have a constant slope, and how to create underwater steps for the pond.

Continue reading