Landscape Special Interest Group June (pm) 2016

Landscape_096_Jun_16

Topices Covered:
  • 00:00   Why you can’t use a site model to create a playground mound with a tunnel in it, but you can use a Subdivision object to do this
  • 00:49  Using a subdivision (circle) to create the mound, starting with a circle, extending the edges, then extending the mound up
  • 02:53   Adding a sun (heilodon) to see the mound more clearly
  • 03:16   Creating a hole in the subdivision using an extruded circle which can be subtracted from the subdivision mound
  • 05:25   Use a copy of the hole to create a pipe tunnel using shell solid
  • 06:19   Using the Split tool to cut the pipe to match the mound
  • 07:53   Editing the subdivision to change the form of the mound
  • 08:49   Editing the crease of the mound to smooth out the edges of the mound
  • 09:49   Editing the solid section to adjust the cut ends of the tunnel
  • 10:51   Adding a grass texture to the mound and a concrete texture to the pipe
  • 12:53   Creating a suspension bridge for the playground using posts (extrusions) rope (extrude along path) and wooden panels (using duplicate along path)
  • 31:36   Creating multiple viewports quickly
  • 32:09   Editing the mound to make it higher then updating the viewports to see the result

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