DRAFT- In this manual are going to cover setting up an Alteration and Addition project. I sometimes call these renovation projects, but as someone recently pointed out, renovation suggests repairing. This manual is really about setting up an existing building which we can then amend to suit.
We will start with a discussion about measuring an existing building. There are several ways to deal with this:
Rendering is a fun art of using Vectorworks and in the past we have covered lighting (1502), but we covered it from the point of view of interior and architectural lighting. This manual is about exterior lighting, which suggests that we should be looking at nighttime lighting for architectural and landscape projects.
This means that we have to think about our rendering from a completely different point of view. Instead of trying to make sure that everything is visible, we’re trying to create a mood. We have to consider things like the moon, the night sky, the lights on the building, the lights inside the building, street lights, garden lights, et cetera.
In the previous month we looked at creating a site model, which is great but we will need to modify the site. That is what this manual is all about, Site Modifiers. A Site Modifier is a specific object for changing a site model. A Site modifier can be a range of objects, but their intention is to change the form of the site model. Vectorworks includes a several tools for creating site modifiers. Some tools are designed to create other objects (hardscape, massing model, roads, etc), and they have options to create site modifiers as well. Some tools are designed to report information about the site or they can be used as site modifiers (Stake, Grade). Continue reading →
A site model is a way of looking at 3D data (spot levels or contours) in a way that allows you to see complex 3D models and 2D representations. VectorWorks uses the 3D information to create the models based on the data to help you understand the 2D and 3D nature of your site.
First you have to put in 3D data, such as spot levels, contours or surveyor’s file. Then you ask VectorWorks to create a site model from this data. VectorWorks uses a set of algorithms to analyze the information and then creates the 2D and 3D representations. The algorithms can be thought of as a set of mathematical assumptions that are used to calculate the 2D contours and 3D model. Because of these assumptions you may get some odd shaped contours, or 3D models that don’t look as you expected. A Site Model is not reality, it’s a mathematical model of the data you give VectorWorks. Better data – better Site Model.
A site model is a way of looking at 3D data (spot levels or contours) in a way that allows you to see complex 3D models and 2D representations. Vectorworks uses the 3D information to create the models based on the data to help you understand the 2D and 3D nature of your site. When you create a Site model Vectorworks will make an Object that can show one type of information in a 2D view (2D contours) and a different type on information if you are in 3D view (3D contours or extruded contours etc.). Using this hybrid object is a good way of combining the 2D contours and the 3D site model into one object. If you are used to earlier versions of Vectorworks then this will be a very different way of working. The Plug-In Object allows you to turn on or off the existing and proposed site models.
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I have been working to catch up with my manuals on the Amazon Kindle store. I have been creating new covers for the Kindle books.
If you are a subscriber then you do not need to buy the Kindle version, you already have access to these manuals on this website. Your manuals have the movie links in them (which the Kindle books do not).