In this session, we looked at a landscape plan that included plans and 3D views. We looked in detail at how we could create the drawing, how we should use design layers and classes, and how these relate to landscape drawings, creating a site model, and detailing.
The basic concepts include understanding design layers and classes and when to use a layer or a class. We will also look at using viewports to create drawings. The basic concepts assume that all the work has been done for us and that all we have to do is to assemble the information into drawings.
Setting Up The Layers – As we are going to create a 3D drawing it will be substantially easier if we create and set up our layers correctly for this project. This is one area where some users think that Vectorworks is too complex. If you find this area complex, then it will pay to spend some extra time understanding these concepts. Using layers correctly will really speed up your designs.
There is no image for this, I didn’t think you need one. To quickly change the active layer, hold down the ctrl key (Windows) or the command key (Macintosh), then use the up/down arrow keys to change to the next active layer. I find that this is a really quick way to scroll through the layers of a project.
Vectorworks 2015 has the ability to tightly control the the settings for walls and slabs by using Stories and Levels. This does require care planning and setting up in the Stories dialog box and in the wall and slab style dialog boxes. This session looks in detail at setting up the walls, slabs, classes, levels and stories to make sure that the walls and slabs are linked to the levels, and to each other. Continue reading →
The questions for today focussed on how to set up wall styles for a renovation project. When you are creating the walls from a survey, you often have several different wall thicknesses, but if you use wall styles, you will end up with several wall styles, so it is better to use unstyled walls. This will make it faster to draw and faster to create demolition walls for the project. When you change wall styles, you can choose the alignment of the exiting and replacement wall. Using Stories in a single level project can be productive, allowing you to link parts of the project to levels, making it easy to change the setting out of the project quickly. It can be useful to sketch out the structure of the project, it will make it easier to work out the Stories and Levels for the project.
In this session we looked at setting up Design Layers, Levels, and Stories. There is always some choice about the elevation of Design Layers. The setting out of the Design Layers can be related to the top of the slab, and I usually set the elevation of the top of the ground floor slab to 0. Using a sketch section thru a project, we can set up project Design Layers and Levels to replicate the settings from the sketch. At the end of the movie we look at how to create a window that spans two floors.
There is a hierarchy to the structure of layers, levels and stories. Stories control the overall building setup – the heights between the floors of the building. When you are setting up a project, stories would be the first thing to create.
Design Layers are an organizing concept to help you to develop your designs. You can think of layers as being containers. The design layer contains your design. Some people say “layers are where information is, classes are what information is.”
These sessions followed the online manual and covered the topic of Stories, Layers and Levels. Design layers have been around for a long time, stories have been around for a few years, but levels are new to Vectorworks 2015. The purpose of these sessions was to cover the topics in the manual and make sure that the attendees understand the concepts.
Design layers are one of the fundamental organizing concepts in Vectorworks, They are used to break the design into manageable chunks but they should not be confused with classes. Use design layers and classes to create the structure for the file which enables the creation of drawings using viewpoints and sheet layers.
In the session we looked at three main topics; whether it’s better to use classes or layers to divide up your design for scheduling and presentations, getting plants to locate at the correct elevation on a site model and solar studies. When it comes to a complex landscape plan it’s important that your plan is graphically correct and allows your client and contractors to clearly see the plants that they need to. This might mean using classes with different visibilities to create the viewports you need, it might mean using layers to divide your project up and do areas for scheduling. Whether you use layers or classes will depend on your project and what you’re trying to achieve. Continue reading →
Layers and stories are the keystones of your BIM workflow. Layers are used to divide the project and stories are used to group layers. Stories are an organizing concept that groups design layers to make it easy to adjust different levels of the building. They also allow you to control building elements such as stairs, walls and so on. The story settings control the elevation of the story relative to other stories.
In this session we looked at two main topics. The first topic was how to set up a two-story building without using stories. The second topic was how to set up unexploded view of a project as in the image to the left.
I have just completed an interview with Steve Scaysbook from Konstrukshon. Steve wanted to talk about the Stories concept in Vectorworks. He recorded the interview and have posted a link below. During the discussion we looked at three sketches that I had draw to explain different situations.
Design layers and classes are the two most important organising concepts that you need to understand in order to create drawings in Vectorworks. I still find some users are confused about when to use a layer and when to us a class to organise their drawings. I use three simple rules to decide when I need a new class, and three simple rules to decide when I need new design layers.