Landscape Area – The main change is the ability to save a landscape area as a resource so that you can reuse it on several projects.
Landscape Areas – The Landscape Area tool will create a polygon shaped area that can represent an area of landscape. This area can include plants (with specific settings for spacing and species) or it can be used just to represent an area (lawn, planted areas, water, tracks, etc.). When you create a Landscape Area Vectorworks also attaches information to the object which can be reported later.
This session looked at the best tool to use when creating planted or landscaped areas: Plant tool, Landscape Area tool, Hardscape tool, or Texture Bed tool and how to edit them (e.g. content, plant types, spacing, as well as visually). Both the Plant and the Landscape Area tool enable plants to be placed at the desired elevation on a site model (and displayed as 3D objects) and the Landscape Area tool (Texture Bed setting) even follows the terrain if desired. Covered were the pros and cons of Landscape tool vs. Hardscape tool in regard of reporting & pricing (worksheets) as well as visual representation and their different influences (or not) on a site model. It demonstrated how Hardscapes are a very quick way to modify a site model and instantly produce a 2D and 3D representation. Texture beds are really only for 3D graphic representations on a site model. In the process also covered were: Visibility tool, Gradients, Attribute Mapping, Reshape tool with Hardscapes, Pad Modifier, Grade Limits, Reports.