There are two effective ways to create drawings from a 3D model. The first method might seem slow compared to the second method, but you need to understand the concept of creating drawings before you use the quick method.
In this session we looked at the resources that are on this web site and we looked at the new Vectorworks Essentials Tutorial manuals. This manual has a new chapter covering and introduction to 3D modeling.
3D modeling in Vectorworks is fun and it allows you to create objects that have never existed before. It allows you to use your imagination and it allows to see your object from any view.
Introduction to 3D Modeling
In this exercise you will create a simple 3D model using simple tools and commands. You can then use this model to create drawings using a new concept called Viewports. We will be using a quick command to create the viewports from the 3-D model. This command is only available if you using Vectorworks Architect, Landmark, Spotlight, or Designer. The command we will be using is not available if you have Vectorworks Fundamentals.
There are several viewing tools. Some of the tools are located in the Tool palette, and some are on the View bar at the top of the drawing window. We will look at the most useful tools and techniques later in this manual.
A drawing without dimensions is pretty useless. It is important that when you place dimensions you place them accurately. Learning to dimension your drawings accurately will allow you to draw more quickly in Vectorworks.
Applying Graphic Attributes
Vectorworks is a very graphic program. We have control over the stacking order of objects ( the way things appear at the front or the back), we can assign colors to objects, we can change line weights and line styles, and so on. It is important that you understand how to control the graphic style of objects so that you can make your drawings more readable.
Snapping in Vectorworks means that you use other objects on the screen to draw accurately.
To be able run the software efficiently you need to learn the basic concepts of Vectorworks first. This section of the manual is designed to show you the concepts that form the basis of Vectorworks. We will learn to make a few simple objects, how to select objects, who to delete objects, and how to delete objects.
When I acquire a new software, I am looking for a guide that spells out the main concepts in a concise manner. This manual is just that. It is not a comprehensive manual, but one that gets you started quickly.
Introduction to Vectorworks
Firstly Vectorworks is not a cheap or low-powered program. It is a very powerful program as well as being good value for money
New Ways of Drawing
When you are drawing on your drawing board or even in some CAD programs, you draw with lines (lines, circles and arcs). The tendency is to carry the same practice on when you use VectorWorks.
Introduction to CAD
CAD stands for Computer Aided Drafting or Computer Aided Design. It means using the computer to draw.
When you’re teaching Vectorworks it’s important for the students to understand the basic concepts. Sometimes these basic concepts are abstract, and it can be difficult for some students to understand how these basic concepts can affect their later working. Continue reading
This was the second session for the education special interest group, and again we spent a lot of time discussing the structure that would be appropriate for educational purposes.
This was the first session for the education special interest group. We spent a lot of time discussing the structure that would be appropriate for educational purposes.
Welcome to the May edition of the archoncad newsletter. The theme this month is how to help your business. Learning is important. If you wanted to cut down a tree, you’d use a sharp chainsaw. Learning is like sharpening the saw.
I have a 201 Vectorworks Landmark course starting next week. This course is ideal for Vectorworks users that want to draw their landmark projects in 3D. I think that drawing your projects in 3D is very important. I have one client that moved form 2D plans to 3D presentations. They found that the conversion rate from concept to construction on site went from 40% for the 2D drawings to 90% for the 3D presentation.