In this session we looked at what is new in Vectorworks 2017 in relation to 3D modeling, focusing on Subdivision Modeling and Camera Match. Vectorworks 2017 now includes Camera Match and Renderworks. Subdivision Modeling has been substantially improved with the inclusion of some new modes.
In this session we looked at clerestory windows, the eyedropper tool, windoor and camera match.
This movie shows you how you can take a curve, convert it into a NURBS and use this to create a concrete structure. Using the rotate and mirror tools you can quickly duplicate the first curve, then mirror the resulting concrete structure to create a series of them. When you render the view, you can see the form more accurately.
Garden Example – Camera Match is ideally suited to landscape work. In this example I will show how you can add planting to an existing garden.
Updating the Design and Adding Shadows – I believe that you can use Camera Match at an early stage to help you design. When you set up the Camera Match view early, you can use this to see your design in context.
Masking the Scene – Camera Match has a tool that allows you to mask out areas in the rendered view. This will hide areas of the rendered model and make the photo come to the front.
Placing the Camera Match Object – After creating a viewport, you can place the Camera Match object and adjust the control lines.
Placing A Reference Object – The Reference Object is used to link the 3D model to the photo. When you place the Reference Object, it has to relate to a position it the photo, so it is crucial that you have suitable location.
Create a Viewport – Camera Match only works as part viewport. To use camera match you need to create a viewport. But you do not need to worry about the settings on the viewport, camera match will take care of setting up the viewport to match your photograph.
Basic Concepts – Camera Match uses mathematics to calculate the camera position, eye height, and perspective relative to the photograph. In order to achieve this Camera Match requires a series of parallel lines so that it can calculate the mathematics.
Installing Camera Match – Camera Match is a fantastic plug in for Vectorworks. You do have to visit the website www.panzercad.com to purchase it. Once you have purchased that you then have to install it into your Vectorworks.
Camera Match is a 3rd Party Plugin to Vectorworks. This means that is doesn’t come as a standard. You have to buy it. I think you will find that this Plug-in saves so much time with visualization, that it pays for itself the first time you use it. I know when I bought it, it saved me a couple of hours on the first project. Available from http://www.panzercad.com
Camera Match has a tool that allows you to mask out areas in the rendered view. This will hide areas of the rendered model and make the photo come to the front.
When I first used the Camera Match, it worked well, but I did all my montage work in Photoshop. The Camera Match works much better now, and it is designed specifically to work in a viewport. So, we have to set up a viewport to get started.
Importing a photo into Vectorworks to use as a CameraMatch background.
Fine Tune the Camera View.
Placing a CameraMatch Reference object. The Reference Object is used to link the 3D model to the photo. When you place the Reference Object, it has to relate to a position it the photo.