3D Modeling Special Interest Group – April 2017

3D Special Interest Group April 2017In this session, we wanted to look at how we could create a 3D model for the Tizio lamp, a classic table lamp designed by Richard Sapper in 1972. Creating a model from a known object will allow us to look at how we can start with a complex shape and break it up into simple chunks. Breaking up your 3D object into simple manageable chunks is an important skill in 3D modeling.

Continue reading

3D Modeling Special Interest Group – February 2017

3DModel_034_Feb_17

In this session the attendees wanted to look at how to create a helical ramp for a car park building. This might sound complex, but using reasonably simple Vectorworks 3D modelling techniques it was quick to create. The users then wanted to make it more complex by adding handrails and uprights. Then we looked at using the helical ramp as a site modifier.

Continue reading

3D Modeling Special Interest Group – January 2017

3D_Modeling_Jan_17

This session is not a beginner session on 3D modelling, it is an intermediate/advanced session. We covered the concept of meshes, modelling history, generic solids, and a small amount of basic 3D modelling. The users wanted to look at how we could use the history of the 3D modelling to change objects.

Continue reading

Getting Started Special Interest Group December 2016

Getting_Started_Dec_16

In this session we looked at quick and simple ways to create 3D objects, how you can use these to create more complex objects, how to find more complex 3D objects online, how to import them, and how to use the imported models.

Continue reading

Landscape Special Interest Group November (pm) 2016

landscape_nov_16_pm

This entire session was devoted to solving the problem of how to create a landscape feature that was designed to be a series of different sized umbrellas. In order to achieve this we used a subdivision surface for the shape of the umbrella, simply extrusions for some parts of the design, textures for transparency, And we copied, rotated, and resized umbrellas to suit the design.

Continue reading

SST_1611 – Interior Design (It’s Not Just Kitchen Design)

In this manual we looked at interior design, and while we are the kitchen as the basis of our design, this manual is about more than just kitchen design.

It is tempting to think that if we covered the design of the kitchen, that would be enough. But also like to show you how you can use Vectorworks for creating more of an interior design that showed details of the kitchen, how the kitchen connects to other rooms, demolition, and furniture. We would also like to use the three-dimensional models of our furniture to create the drawings.

Continue reading

SST_1607 – From 2D Drawing To BIM

Cover ImageJust lately, I have been teaching several users who want to move from using a workflow to using Building Information Modelling (3D workflow). In the past, I had several users who would say “I want to get to the under my belt first then look at 3D.” This suggests that 2D is a productive method and that 3D is a luxury. This completely misunderstands the way Vectorworks creates drawings. 3D is not a luxury, it is an intrinsic part of the modelling/drawing process.
When you use Vectorworks effectively the 3D components are easy to create, they will create your drawings, and when you update the model it will update your plans, sections, and elevations. Not only is this fast and easy, it also saves lots of errors.

Continue reading

cadmovie1604_15 – Subdivision Modeling – Part 15

Chicago Bean (Cloud Gate)

Cloud Gate is a public sculpture by Indian-born British artist Anish Kapoor, that is the centerpiece of AT&T Plaza at Millennium Park in the Loop community area of Chicago, Illinois. this culture has been used by Vectorworks as the icon for the Vectorworks design summit being held in Chicago in April 2016.

Continue reading

cadmovie1604_13 – Subdivision Modeling – Part 13

Creating a Bath

In this exercise we going to create a bath. This exercise comes from one of the 3D modelling special interest groups where the user wanted to create an egg shaped bath to make some specific dimensions. One way of creating this bath is to use cross sections through the bath and loft surface to create the 3D object.

Using subdivision modelling makes this dramatically faster.

Continue reading

cadmovie1604_12 – Subdivision Modeling – Part 12

Creating a Bollard

I often use this bollard object as an introduction to 3D modelling because it is reasonably simple yet uses several 3D modelling concepts. If you have seen my Vectorworks Essentials Tutorial manual you will have completed this exercise using three extruded rectangles.

In this exercise I would like to show you how you can create this type of object.  When you first start looking at subdivision modelling you might assume that it’s only useful for complex curving shapes. This bollard however has quite sharp edges.

Continue reading

cadmovie1604_11 – Subdivision Modeling – Part 11

Creating a Shade Sail

Now that we have looked at these modes in detail, it will be useful to look at how to create an actual object by using the various modes. Subdivision modelling is extremely powerful and it might seem strange that we only use one tool to do all of our changes. We will be changing between various modes in order to create the models that we want.

In this exercise we are going to build a shade sail. To start with I’m going to assume that the columns have already beaten created, but later on in the exercise I will show you how you could create those as well.

Continue reading