When you are creating your projects, you often want to create more objects like to ones you already have. You could copy an paste an object, but then you have to move it and edit it. The Create Similar Object command sets the same tool, class, and tool settings as the original. This allows you to move a new location and start using the correct tool instantly.
Vectorworks 2017 introduced Slab Drainage. There is a specific tool to use to create the drainage. This tool has several modes that allow you to add a drain, edit the location and direction, connect drains together, and edit the valleys. The slab drainage can change the entire slab, or it can taper a component of the slab, but it only works with slabs.
It has been a while, but I have decided to start face-to-face courses. I used to have these courses on a regular basis in Auckland NZ. I am starting with the first course this week. It’s already sold out, so don’t worry about the short notice, but I am planning another course 23/24th May 2017. Use the contact page if you would like to book for this course.
BIM Introduction Course
Many people talk about BIM these days, it is an important way to create drawings. This course is an introduction to using BIM with Vectorworks Architect and it has been designed to teach you the concepts of BIM and how to use the Vectorworks Architect in the most productive way. It has all been brought together in a in a concise face to face course.
In this 2-day course you will draw a simple two story project that will teach you the basics of BIM. We will start with first principle and work through creating a Building Model that will allow us to create plans, sections, and elevations. We will progress through site modeling, solar studies, rendering 3D views, internal room elevations, and details.
By the end of the course attendees should be able to create a Building Information Model and create drawings from it.
I use this tool a lot to select a group of things that are similar. You can define how similar they are. They could be the same class, the came object type, or a combination of these. You can save your favorite settings so that you can recall them easily.
If you are using Windoor, you can use the vertical divisions to create a full height door with ½ height sidelight next it. With the standard Vectorworks doors and windows you can’t create this object using the same technique, but there is a way to do it. create the door and sidelight that you require and make sure that the jam of the door in the sidelight overlap. Select the door and window. Make a symbol from them.
When you create a door, choose the option to use Symbol Geometry and use your door symbol. This allows you to use the door object and add it to your schedule.
You can use the contextual menu to activate Align/Distribute, but the results depend on which object you right-click on.
I think that this tool is one of the most flexible roading tools that Vectorworks has. It allows you to change the width, add an intersection, and make all sorts of adjustments.
When you open a file, you sometimes find that all the viewports need updating. This can be frustrating and time consuming. There are a few things you can try. You can enable the Viewport Cache or you can convert the viewports to bitmaps.
In these sessions we looked at creating drawings for landscaping projects. These projects require that you use Design Layers, Classes, Sheet layers, and Viewports. This is similar to setting up drawings for any project. In these sessions we looked at when to use design layers and classes, how to create viewports and how to link viewports together.
These sessions are not about how to draw the landscape, they are about how to make the drawings from the information that you have.
You can’t change the scale of the viewport by interactively scaling it (using the selection tool to drag the corner). But you are allowed to do this to a group. If you make the viewport into a group, then you can and interactively scale it.
Vectorworks 2017 introduced a change to the plant spacing. in the past your plant spacing was a specific number and that was it. Now, plant spacing can be a specific number or it can be “Best Fit.” The idea of best fit is that Vectorworks will try to put as many plants as it can using the spacing that you have specified, but it will always place plant start click and at the end click. As well as that, Vectorworks added the option to have the row spacing different from the plant spacing.
10 Years Old!
Who would have thought. When I started this 10 years ago the internet was still new, the idea of online training was still in its infancy. Now, it is everywhere. I started this subscription service with a few members and now we have hundreds of subscribers.
Vectorworks has the ability to create custom leaves for a door. You can use this to create any door shape that you want. The only thing to look out for is that the door leaf has to be a 3D Symbol. The 3D objects have to be simple (extrusions, add solids, subtract solids, or generic solids). You can also use this technique to create partial height doors (bar doors).
This is a new technique in Vectorworks 2017. You can use a level to control the insertion point of a symbol. In this example I have a symbol for a power outlet with a 3D component. If you create a level for this symbol, you can set the height of the symbol using the level. When you need to change the elevation of all the power outlet in that story, change the level elevation. All the power sockets on that story will update.
Object Styles are a combination of a Plugin Object and a Symbol. When you place several Plugin objects in your drawing, they are all individuals. When you make changes to one of them, it does not affect any of the others. A symbol in the drawing is an exact copy of the one in the Resource Manager. When you place several in the drawing they are all the same. When you edit the symbol definition, they all update.
An Object Style is part way between a plugin object and a symbol. The object style can control all of the parts of the plugin, or just a few, you choose. You can make it more like a plugin and have more flexibility, or you can make it more like a symbol and have less flexibility.
This session looked at the problem of creating several curving driveways and paths. The texture should follow the curve and the path. We focused on using the Hardscape tool. This gives us the shape that we needed and there is also the ability to have the hatching follow the shape of the curve. We also looked at ways to create the paving pattern where the hardscape tool would not give us the shape we needed.
This session is not a beginner session on 3D modelling, it is an intermediate/advanced session. We covered the concept of meshes, modelling history, generic solids, and a small amount of basic 3D modelling. The users wanted to look at how we could use the history of the 3D modelling to change objects.
In this session the users wanted to look at the Resource Manager. In the past we have discussed Default Content. In this session we looked at default content from the point of view of only having one single library file.
In this session we looked at the Resource Manager. This was introduced with Vectorworks 2017 and it does mean reorganising your default content. In the past default content was in one folder (Defaults) but with Vectorworks 2017 the default content is now into folders (Defaults and Object Styles). So we looked at this concept of the default content and then we also looked at the concept of object styles.