Landscape Special Interest Group September (am) 2016

landscape_101_sept_16_am

In this session we continued our series on moving from a 2D only workflow to a 3D workflow. We looked at creating a site model, creating a texture bed to show the area of the site, creating massing models,  and drawing a simple house.

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Landscape Special Interest Group July (pm) 2016

Landscape_098_Jul_16_pm

In this session we looked at textures, especially making a water texture and what parts of the texture make it look like water. We also used a worksheet to calculate the volume of water in a fountain and what size of pump is needed to circulate the volume.

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Landscape Special Interest Group July (am) 2016

Landscape_097_Jul_16_am
In this session we looked at modifying viewports, 3D textures, and creating callouts that use a database and legend. A large part of the session was not recorded because Jonathan mistakenly forgot to restart the recording at on point. The resulting movie is very short.

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Landscape Special Interest Group June (pm) 2016

Landscape_096_Jun_16

Topices Covered:
  • 00:00   Why you can’t use a site model to create a playground mound with a tunnel in it, but you can use a Subdivision object to do this
  • 00:49  Using a subdivision (circle) to create the mound, starting with a circle, extending the edges, then extending the mound up
  • 02:53   Adding a sun (heilodon) to see the mound more clearly
  • 03:16   Creating a hole in the subdivision using an extruded circle which can be subtracted from the subdivision mound
  • 05:25   Use a copy of the hole to create a pipe tunnel using shell solid
  • 06:19   Using the Split tool to cut the pipe to match the mound
  • 07:53   Editing the subdivision to change the form of the mound
  • 08:49   Editing the crease of the mound to smooth out the edges of the mound
  • 09:49   Editing the solid section to adjust the cut ends of the tunnel
  • 10:51   Adding a grass texture to the mound and a concrete texture to the pipe
  • 12:53   Creating a suspension bridge for the playground using posts (extrusions) rope (extrude along path) and wooden panels (using duplicate along path)
  • 31:36   Creating multiple viewports quickly
  • 32:09   Editing the mound to make it higher then updating the viewports to see the result

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Landscape Special Interest Group June (am) 2016

Landscape_095_Jun_16

Topics Covered:
  • 00:22   Import DXF/DWG files using Import Single DXF/DWG, looking at the Import Location options to centre the file on the drawing area
  • 07:58   Referencing the DXF/DWG file rather than importing directly – what the advantages and disadvantages are
  • 15:22   Moving the page area to line up with the imported file.
  • 16:25   Rather than moving the page – move the referenced DXF/DWG file, so when you update the reference, it will stay in the same location, and you can crop the reference file to suit
  • 22:00   How to convert to the next reference DXF/DWG when it has a different name
  • 23:49   Importing the planting layer from another file and moving out to line up with the reference file
  • 29:00   The manual on Project Sharing covers (SST_1605) covers referencing.
  • 29:33   Sending your file to a consultant using DXF/DWG
  • 34:40   Sending your file to another Vectorworks user and binding in the reference files
  • 38:22   Locating the Project Sharing manual on the archoncad website
  • 40:25   Creating a fence symbol to place along a boundary and how to make this follow the site model using Send to Surface
  • 51:45   In NZ and Australia you can use the Draw Handrail tool to create a fence that follows the site model.

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Landscape Special Interest Group May (pm) 2016

Landscape_094_May_16_pm

Topics covered:

  • 00:04   Vectorworks cloud services – what can use it for
  • 01:43   cloud services from the Vectorworks menubar
  • 02:30   using cloud services for rendering
  • 03:17   finding the Vectorworks cloud services folder
  • 07:03   nomad on iPad for viewing using Vectorworks cloud files
  • 17:22   using the Vectorworks cloud services website for uploading files
  • 20:53   animationworks, getting started
  • 21:15   creating a camera path
  • 21:57   placing a camera on the path
  • 22:54   previewing the movie
  • 24:14   placing an additional camera on the path
  • 26:01   creating a moving object
  • 31:32   creating a sliding object
  • 35:39   creating a rotating object
  • 38:41   animationworks tutorials

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Landscape Special Interest Group May (am) 2016

Landscape_093_May_16_am

Topics covered:

  • 00:20   Attaching non-graphic information to objects (record formats)
  • 00:56   using text along the path to create takes in 2-D and 3-D, using a polyline then reshaping the polyline with the reshaped tool
  • 09:29   modified by record command allows you to edit objects based on record information attached to them
  • 16:53   trying to use modified by record on plots to change the color of plants based on a record formant
  • 30:00   associated dimensions
  • 34:59   creating text styles
  • 35:53   select similar tool
  • 35:57   assigning a textile to a dimension
  • 36:21   creating a custom dimension standard
  • 38:05   suggestions on where to create plans and details so that your text, dimensions, and hatching is easier to create and visualize
  • 47:10   using the eyedropper tool to copy the attributes from one object to another

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Landscape Special Interest Group April (pm) 2016

Landscape_092_Apr_16_pm

 

Topics Covered:

  • 00:40   Ozbreed Plants website
  • 01:43   download the plants from the website
  • 02:14   two sorts of image file to open, higher resolution and low-resolution
  • 03:29   find the image props in the resource browser
  • 04:20   import the image prop into a current file
  • 04:56   create a hardscape
  • 05:48   edit the elevation of a hardscape
  • 06:12   edit the elevation of an image prop
  • 08:42   image props rotate to viewer
  • 09:45   VBVisual plants
  • 12:37   foliage tool  from the website of Andrea Faccinello
  • 13:35   epodcast on making image props for plants
  • 14:52   creating a 3D form for the groundcover plant
  • 19:53   creating a plant
  •  29:19   exporting a plant to the user library
  • 34:37   creating a hanging basket symbol

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Landscape Special Interest Group April (am) 2016

 

Landscape_091_Apr_16_am

Topics Covered:

  • 00:30   Worksheet basics
  • 00:51   plant schedules are worksheets
  • 06:43   placing a worksheet from the library
  • 08:30  locating a plant in the Resource Browser
  • 09:10   placing plants
  • 09:30   plant settings
  • 09:35   edit plot definition (data)
  • 11:37   connection of plants to the plant database
  • 12:00   Vectorworks  plants database
  • 21:03   editing the plant schedule (how does it find trees )
  • 38:20   editing the plant report to show accurate heights and spreads
  • 46:19   placing a landscape area

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Landscape Special Interest Group March (am) 2016

Vectorworks, landscape

Topics Covered:

  • 00:00   site modelling
  • 03:04   polyline and polygon smoothing
  • 06:59   creating a site model
  • 08:32   rendering options
  • 13:04   default content (plants)
  • 18:49   image prop plants
  • 20:40   VB visual plant objects
  • 24:00   plant default settings
  • 30:11   solar studies
  • 33:58   massing model
  • 40:03   hatches

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Landscape Special Interest Group February (pm) 2016

Landscape_089_Feb_16_pm

Topics Covered:

  • 00:00   using the brick symbol to create a barbecue
  • 01:27   regular polygon tool
  • 03:25   laying out the first course of 22 bricks in a circle
  • 04:30   create a copy of the first course to create the second course of bricks
  • 05:47   duplicate array command to create subsequent brick courses
  • 07:00   automatic working planes
  • 08:29   split tool
  • 18:30   creating the barbecue into a symbol
  • 23:05   creating auto-hybrid
  • 24:04   creating IFC object from barbecue
  • 28:33   select model modifiers on different layers
  • 33:50   extrude along path
  • 39:18   using balustrade symbols from VSS  library
  • 40:51   scaling symbols
  • 43:58   hardscape objects

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Landscape Special Interest Group February (am) 2016

Landscape_088_Feb_16_am

Topics Covered:

  • 0:00   existing tree tool
  • 06:35   editing the 3-D object for the existing tree tool
  • 16:13   VSS resources – image props
  • 19:02   VBvisual plant
  • 23:51   cannot use VB visual plants tool as part of the existing tree
  • 26:50   where the VB visual plants are stored
  • 34:48   image props
  • 37:41   creating an image prop
  • 57:11   creating sketch image props

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Landscape Special Interest Group January (am) 2015

Landscape_086_Jan_16_am

Topics covered:

  • 00:00   create a Subdivision surface
  • 02:55  create a new texture (color, transparency, etc.) to add
  • 04:55   create another Subdivision object (for the side netting), rotate and edit it
  • 08.08   mirror/copy the new subdivision(s) and edit
  • 10:05   create a grass texture (new in 2016) for the ground
  • 13:58   use the walk-through tool
  • 15:32   3D text along path
  • 17:19   placing a camera
  • 18:42   lighting
  • 22:55   edit background
  • 23:05   importing light symbols
  • 27:21   use the heliodon tool to create a starry sky
  • 36:20   edit the settings of a light symbol (e.g. colour temperature)
  • 42:49   align / distribute command
  • 43:30   use the mirror tool to place many more lights
  • 45:25   move by points
  • 47:25   tutorial on how to create an up/down light (shell solid tool, push/pull tool, project tool)
  • 51:00  add a diffuser to a light source

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Landscape Special Interest Group December (am) 2015

Landscape_084_Dec_15_am

Topics Covered:

  • The Shoot Plant Database
  • New databases in Service Select
  •  Plant Definition
  • Plant Tool
  • Duplicate a plant
  • Get plant data
  • Plant Database
  • Select Plant Data
  • Automatic connection between Vectorworks and the Plant Database
  • Classes and sub-classes of plant parts
  • Edit plant
  • Running out of computing power with 8GB of memory when rendering numerous plants
  • Import an image
  • Edit crop with the Circle and the Polyline Tool

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Landscape Special Interest Group December (pm) 2015

Landscape_085_Dec_15_pm

Topics Covered:

  • Utility Menu / Workspace Editor   1:23
  • Customize (context) menus   1:58
  • Create New Plant   3:16
  • Get Plant Data -> Plant Database   3:24
  • Edit Plant (2D Graphics: Classes and Graphic Attributes)   9:07
  • Rotate Tool   12:39
  • Select Similar Tool   14:41
  • Add Surface   14:50
  • 3D Graphics   17:29
  • Export / save the new plant to your library    23:11
  • Create, change and add criteria of reports    29:30
  • Export reports (to be used in any other file)   34:48

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Landmark_SIG_082 Special Interest Group November (am) 2015

Landscape_082_Nov_15_am

Main topics:

  • Plant Tool
    • Plant Definition
    • Plant Preferences
  • Massing Model
    • Using the K key
  • Editing Plant Definitions
  • Plant database
    • Update From Plant Database
  • Copy From Symbol
  • Create a new plant
    • Plant Tool Preferences
  • Reshape Tool
  • Improvements to the Hardscape Tool
    • Hardscape Object Settings
  • Parking tools

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Landmark_SIG_083 Special Interest Group November (pm) 2015

Landscape_083_Nov_15_pm

This session covered:

Concept of saved views/viewports          0:00

  • settings for layers & classes
  • the navigation palette
  • how to save views and adjust the settings    1:52
  • layer & class visibilities
  • rotate plan
  • access a saved view
  • Note: a saved view is NOT connected to a viewport   4:49
  • switching from a viewport to a layer  6:20
  • how to change the ‘edit viewport’ settings  8:40
  • ‘sheet layers’ have replaced ‘saved views’                                                    11:15
  • use the eyedropper tool to copy settings between viewports                          11:55
  • or copy a viewport and change some settings (e.g. use the Clip Tool)
  • create a new class (watch the options in regard of saved views/viewports)   15:00

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