In this session, we discussed using Landscape Areas, including a discussion of the Object Info palette settings, as well as how to make a texture for it, change its text, and have it show up on a worksheet.
In this session, we discussed revisions: when to make a drawing a revision, tips on file names, title blocks, adding revision data, revision clouds, and keynotes.
In this session, we covered a strategy for using Vectorworks on the go, showed how to place a building at the right elevation on a site model, reviewed how to use site modifiers and went over steps for taking care of site modifier errors.
In this session, we reviewed the primary site modifiers—Contour, Pad, Grade Limits, and Pad with Retaining Edge—discussed changing the User Origin and working with external reference points, showed how to place fences on the surface of a site model, and turned a sketch into an Image Prop for a conceptual presentation.
In this session, we covered the VBvisual Plant tool and how to visualize plants, whether by using a VBvisual plant, an image prop, or something created with the Existing Tree tool.
In this session, we covered how using plant sizes from the Plant Definition can affect your work flow differently than using a custom plant size, constructed a pergola with framing members, made a mono-pitch roof for the pergola, and set up a Framing Member report for our pergola.
In this session, we covered many of the commands in the Landmark menu and reviewed how to create a pool and a pool site modifier.
In this session, we covered how to prevent plants from rising to the surface of a site model, options for creating flat surfaces in landscapes, and options for vehicle turning circles.
In this session, we covered adding roadways to projects and resolving site modifier conflicts.
In this session, we covered what goes into counting a site’s permeable and impermeable areas.
In this session, we briefly looked at counting impermeable surfaces, showed how to work with stepped site modifiers on a site model, and created a fence with columns instead of posts.
In this session, we looked at unwrapping a box with a lid, applying textures to hardscapes, constructing stairs with stair tools other than the standard Vectorworks stair, and adding custom colors.
In this session, we looked at exporting DWG files, ensuring that new classes have the visibility that you want, managing your saved view settings, attaching images to plant tags, and changing your Callout Tool preferences.
In this session, we looked at roadways, covered how Vectorworks 2018 permits you to change site contour lines directly without using site modifiers, and briefly touched on creating framing members.
In this session, we constructed a shed, giving particular attention to the detailing—joists, bearers, piles, ridge beam, rafters, purlins, and roof lining.
In this session, we showed how to add 3D—whether a 3D model or an image prop—to plants that only have a 2D view, reviewed using the Callout tool and Notes Manager, and discussed changing Roadway station vertices.
In this session, we showed step-by-step how to have resources downloaded from the Vectorworks site show up in the Resource Manager and discussed issues regarding the Vectorworks Plant Database.
In this session, we looked at creating your own reports for counting planting, landscaping, and hardscaping in order to set up a materials and costs list. We found that some problems could only be solved by creating and attaching a Record Format to objects.
In this session, we looked at using 3D modeling to make various types of masonry blocks, how to make various arrays, and how to change their texture and color.
In this session, we looked at creating a small, outdoor pergola seating area and its drawing details. This means that we had to look at how the footings were created, how the posts would be connected to the footings in detail, and how we would construct the posts, beams, and trusses in detail.