1703_01 – Record Formats – Beginner Topics

A record format is a way to record information on an object. The record format can be a simple one that only records one piece of information about an object. However, your record format can also be a complex one that will record several pieces of information about an object.

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1702_02 – Creating Drawings for A Landscape Project – Intermediate Topics

The previous section was all about beginner topics, which everyone should know. This section is all about the intermediate topics that you will need to know in order to create your drawings from the 3D model.

This section will be about how the 3D parts of the design work.

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1702_01 – Creating Drawings for A Landscape Project – Introduction

These are topics that are the foundations of creating drawings. Creating the information is nothing if you cannot organise it into drawings.

To create drawings we use several concepts. These concepts include Design layers, Classes, Viewports, and Sheet Layers. These concepts are used in conjunction with each other to create drawings, but we will be looking at them individually to see how they used.

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1701_03 – Resource Manager – Advanced Techniques

The previous movie looked at the basic concepts of the Resource Manager and this movie looks at slightly more advanced topics, topics that are suitable for an intermediate user. In this movie we will be looking at duplicating, renaming, importing, exporting, and managing resources.

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1701_02 – Resource Manager – Intermediate Techniques

The previous movie looked at the basic concepts of the Resource Manager and this movie looks at slightly more advanced topics, topics that are suitable for an intermediate user. In this movie we will be looking at duplicating, renaming, importing, exporting, and managing resources.

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1701_01 – Resource Manager – Introduction

The Resource Manager is an extremely important part of your Vectorworks interface. It allows you to look for resources (hatches, line styles, wall styles, plants,  et cetera). So it’s important that we understand how to use it because it is will make you more efficient and improve your productivity.

The Resource Manager palette that you see on your screen is just one part of the total concept. Vectorworks uses the Resource Manager for many objects and tools to allow you to find the resources that you need when you use that tool.

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cadmovie_1610-17 – What’s New In Vectorworks 2017 – Part 17

Save Column – There haven’t been a lot of changes to the column object, except for the ability to save a column. This is not the same as the object styles for doors and windows, but it does improve your ability to  reuse columns on several projects.

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cadmovie_1610-16 – What’s New In Vectorworks 2017 – Part 16

Delete 3D Wall Peaks – For a long time we have been able to fit our walls to 3D geometry. The downside is that you end up with a wall that has peaks. While it has been easy to add these peaks it has always been troublesome to remove them, and now we have a method.

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cadmovie_1610-12 – What’s New In Vectorworks 2017 – Part 12

Property Line – There have been many requests to make the Property Line more flexible. Vectorworks have been listening and they have improved the Property Line to make it much more flexible. You can set the units on the segments, choose which segments are annotated, etc. 

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cadmovie_1610-11 – What’s New In Vectorworks 2017 – Part 11

Drawing Labels and Numbers In Viewports – This might seem like a small thing, but it means that all of your view ports now follow the same strategy for having labels when you create them, and being able to edit the label name and number without having to enter the viewport.

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cadmovie_1610-10 – What’s New In Vectorworks 2017 – Part 10

Data Visualization – When we draw objects, we quite often add information to the objects using Record Formats. These record formats allow you to attach information and this information can be used to change the look of your objects.

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