3D Modeling Special Interest Group – April 2017

3D Special Interest Group April 2017In this session, we wanted to look at how we could create a 3D model for the Tizio lamp, a classic table lamp designed by Richard Sapper in 1972. Creating a model from a known object will allow us to look at how we can start with a complex shape and break it up into simple chunks. Breaking up your 3D object into simple manageable chunks is an important skill in 3D modeling.

Continue reading

3D Modeling Special Interest Group – February 2017

3DModel_034_Feb_17

In this session the attendees wanted to look at how to create a helical ramp for a car park building. This might sound complex, but using reasonably simple Vectorworks 3D modelling techniques it was quick to create. The users then wanted to make it more complex by adding handrails and uprights. Then we looked at using the helical ramp as a site modifier.

Continue reading

3D Modeling Special Interest Group – January 2017

3D_Modeling_Jan_17

This session is not a beginner session on 3D modelling, it is an intermediate/advanced session. We covered the concept of meshes, modelling history, generic solids, and a small amount of basic 3D modelling. The users wanted to look at how we could use the history of the 3D modelling to change objects.

Continue reading

3D Modeling Special Interest Group – December 2016

3d_Model_December_2016

In this session we looked at using standard objects, such as the table, to try to create the objects that we require and we looked at 3D people. With the example of the table, one user wanted to use a simple table, but use different chairs, and another user wanted to look at where you could source some good 3D people.

Continue reading

3D Modeling Special Interest Group – November 2016

3d_model_nov_16

In this session we want to look at a few disconnected 3D modelling challenges. The first one was how to create a complex table leg, something like a Louis XIV table then we had a question about creating a specific kitchen cabinet that had to be designed to fit walls that were not 90° apart, and finally we looked at creating an outdoor fireplace.

Continue reading

3D Modeling Special Interest Group – September 2016

3dmodel_029_sept_16

In this session we looked at what is new in Vectorworks 2017 in relation to 3D modeling, focusing on Subdivision Modeling and Camera Match. Vectorworks 2017 now includes Camera Match and Renderworks. Subdivision Modeling has been substantially improved with the inclusion of some new modes.

Continue reading

3D Modelling Special Interest Group – February 2016

3Dmodeling, vectorworks

Topics Covered:

  • Creating Soft 3D Clothes
  • Differences between OpenGL Rendering and Final Quality Rendering
    • OpenGL rendering options
    • using the render bitmap tool
  • Window Numbers on Elevations
    • 3-D text on cabinets
  • Creating a Strip Light
    • creating a glow texture for lighting
    • creating a line light

Continue reading

3D Modelling Special Interest Group – November 2015

 

3D_Model_019_Nov_15

Topics covered:

  • subdivision modelling basics
  • subdivision primitives
  • more subdivision modeling to make a hedge
  • revolve with rail
  • sweep to make a balustrade
  • extrude along path
  • subdivision modeling with shell solid
  • solid modeling to make a furniture unit
  • getting textures form VSS
  • creating a special light fixture

Continue reading