Landscape Special Interest Group June (pm) 2016

Landscape_096_Jun_16

Topices Covered:
  • 00:00   Why you can’t use a site model to create a playground mound with a tunnel in it, but you can use a Subdivision object to do this
  • 00:49  Using a subdivision (circle) to create the mound, starting with a circle, extending the edges, then extending the mound up
  • 02:53   Adding a sun (heilodon) to see the mound more clearly
  • 03:16   Creating a hole in the subdivision using an extruded circle which can be subtracted from the subdivision mound
  • 05:25   Use a copy of the hole to create a pipe tunnel using shell solid
  • 06:19   Using the Split tool to cut the pipe to match the mound
  • 07:53   Editing the subdivision to change the form of the mound
  • 08:49   Editing the crease of the mound to smooth out the edges of the mound
  • 09:49   Editing the solid section to adjust the cut ends of the tunnel
  • 10:51   Adding a grass texture to the mound and a concrete texture to the pipe
  • 12:53   Creating a suspension bridge for the playground using posts (extrusions) rope (extrude along path) and wooden panels (using duplicate along path)
  • 31:36   Creating multiple viewports quickly
  • 32:09   Editing the mound to make it higher then updating the viewports to see the result

Landscape June 2016 pm
There is some great protected information here that is only available to paying subscribers. You must be an active paying subscriber to see it, but you can  Subscribe here.

Leave a Reply