Interactive Workshops July 2015 (1507) – Site Modifying

There are several options for site modifying. You can add extra source data into the site model to modify it, and you can use site modifiers like roads (good for roads and paths), pads (good for flat or uniformly sloping areas), hardscapes, landscape walls, 3D polygons, and stake objects.

Each site modifier follows the same strategy. The site modifier has a 3D part the will change the site model and a boundary. The Boundary is a planar shape that defines how much of the site model will be affected. The Boundary is flexible and it allows you to choose the extent of the site modification. If the boundary is close to the site modifier, you will have a steep slope. If the boundary is a long way from the site modifier, you will have a gentle slope.

Session 1 (July 7th 2015 pm) There is some great protected information here that is only available to paying subscribers. You must be an active paying subscriber to see it, but you can  Subscribe here.

Session 2 (July 8th 2015 am) There is some great protected information here that is only available to paying subscribers. You must be an active paying subscriber to see it, but you can  Subscribe here.

 

Session 3 (July 8th 2015 pm) There is some great protected information here that is only available to paying subscribers. You must be an active paying subscriber to see it, but you can  Subscribe here.

 

Session 4 (July 10th 2015 am) There is some great protected information here that is only available to paying subscribers. You must be an active paying subscriber to see it, but you can  Subscribe here.

 

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